tab
selectedObjects
Selected Objects

Displays how many objects are selected in the scene

colourWheel
Outliner Colour

Changes the colour of selected objects in outliner. LMB resets to default. RMB brings up options

infoIcon
Info/About

Infomation about the tool and toolsheet

search
Search

Maya's built in search tool for buttons/tools. Shortcut CTRL + F

persp
Perspective Camera

Change the main viewport camera to Perspective (if you haven't changed the name of persp cam!)

bakeoptions
Bake Options

Opens the bake options panel

smartbake
Smart Bake

Smart Bake the selected object

bakeon1
Bake on 1's

Bake selected object every frame

bakeon2
Bake on 2's

Fast Bake selected object every other frame

bakeon3
Bake on 3's

Fast Bake selected object every 3 frames

bakeon4
Bake on 4's

Fast Bake selected object every 4 frames

viewportonoff
Viewport ON/OFF

Turn main viewport ON/OFF

pauseViewports
Pause/Play Viewports

Pauses/Plays all viewports

deselectAll
Deselect All

Deselects all in scene

selectHierarchy
Select Hierarchy

Selects everything below selected object in outliner

deleteStaticChannels
Delete Static Channels

Deletes static channels on selected object(s)

deleteAllKeys
Delete All Keys

Deletes all keys on selected object(s)

createlocatsel
Create Locator at selected

Create Locator at selected

createloc
Create Locator

Create Locator

matchTransforms
Match Transforms

Matches transforms from all selected to last selection. LOC and ROT only

matchTransforms
Add to Display Layer.

Add Selected Object(s) to display layer

TintRed
Tint Keys Red

Tint selected keys in time editor red, or where playhead is

TintGreen
Tint Keys Green/Yellow

Tint selected keys in time editor green/yellow, or where playhead is

constraintDelete
Delete Constraints

Deletes all constraints on selected objects

constraintParent
Parent Constraint

Add a parent constraint

constraintAim
Aim Constraint

Add an aim constraint

constraintRivet
Rivet Constraint

Add a rivet constraint

eulerFilter
Euler Filter

Apply the euler filter to selected object(s)

selectedObjects
Select opposite

Selects the opposite control(s)

mirror
Mirror Pose

Mirror the pose on selected objects(s). Uses Select Opposite as a base

resetPose
Reset pose

Reset's keys to default, assuming the default pose is '0'

copyKeys
Copy Keys (In Beta)

Copy selected key(s) in time slider, or where playhead is. Highlighting a range in time slider will copy those keys highlighted. Currently only works between one character

pasteKeys
Paste Keys (In Beta)

Paste selected key(s) from where playhead is. Currently only works between one character

grapheditor
Open Graph Editor

Opens Graph Editor panel

T_steppedTangent
Stepped Tangent

Sets the tangent type to Stepped on selected keyframe. If no keyframe is selected, all tangents are set to stepped

T_easeTangent
Ease Tangent

Sets the tangent type to Ease(auto) on selected keyframe. If no keyframe is selected, all tangents are set to ease(auto)

T_linearTangent
Linear Tangent

Sets the tangent type to Linear on selected keyframe. If no keyframe is selected, all tangents are set to linear

T_clampedTangent
Clamped Tangent

Sets the tangent type to Clamped on selected keyframe. If no keyframe is selected, all tangents are set to clamped

T_flatTangent
Flat Tangent

Sets the tangent type to Flat on selected keyframe. If no keyframe is selected, all tangents are set to flat

displayLR.png
Nudge Left/Right (In Beta)

Nudge selected keys in graph editor left/right by specific amount

displayUD.png
Nudge Up/Down

Increases/Decreased values of selected keys in graph editor by a specific amount